Glitch Orrery by Lumen & Logic

Glitch Orrery

Lumen & Logic

A neon vector glitchscape reproduced from a reference image. Large wireframe spirograph bodies — spheres and tori built from dozens of overlapping thin circle outlines whose stroke colour grades cyan through electric blue into violet, several carrying a smaller rainbow core of yellow, orange and green rings — orbit above a corrupted datascape. The lower canvas collapses into digital glitch: horizontal shred bands of dense vertical stripes in mixed neon, striped perspective wedges that read as receding 3D planes, fine hatch blocks of tiny coloured dashes, and irregular black debris cutouts that shatter the bands into a fragment horizon. Threaded through the airy upper half are bubble-chain arcs of swelling outlined circles and dotted trails, all on a near-black ground. The render is a single-pass CanvasRenderingContext2D routine driven by a mulberry32 PRNG; deterministic from a seed, defaults to the Portrait canvas.

Medium
Generative algorithm, archival pigment print
Dimensions
60 × 90 cm